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Now that the models that need to be prepared in the early stage are available, the rest of the elements can be created with plugins. The butterfly directly uses an existing model to find the location directly in the camera. You can make a cluster first, then copy the mushrooms and then scale and place them. Now the interaction between the ground and the trunk is not enough, so you can use the brush to adjust some of the unevenness of the ground, so that the combination of the branches and the ground is more natural.Īdd a mushroom to this step.
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Now adjust the lens position in the view, in this process you need to mainly reserve the foreground and the background position. It is recommended to use the Octane renderer’s camera. Remove excess branches and twist the trunk.įirstly, we should determine the camera position, then place the model of other objects according to the camera position. The tree used in this scene should be a relatively dry tree, so make some adjustments on the basis of the original.
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Modify the terrain to achieve a satisfactory effect, and create a surface behind the scene for background texture.įorester's plant library is very rich, and you can choose a satisfactory tree to generate. Making terrainĬreate a new terrain, turn the function off to sea level that can get the terrain.
#Cinema 4d octane render tutorial software
The main production software and plugins for this small scene model lighting rendering tutorial include C4D, Forester, Levy Grower, Octane renderer. This is a simple natural forest scene production, the main elements are composed of branches, butterflies, grass, mushrooms, vines and several kinds of grasses, divided into three parts including foreground, medium and background.
#Cinema 4d octane render tutorial how to
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